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Subject Desctiption from the Handbook6cp; availability: undergraduate degree students; prerequisite(s): 31140 Introduction to Computer GraphicsOffered at: City campus Designing and building computer games is a challenging task. This subject focuses on the software technologies (such as graphics, networks, software design and artificial intelligence) used in computer games and covers basic interactive design, interface design, game design documentation and play mechanics through hands-on projects. As a part of this subject you will critique games, write design documents, create simple text-based adventure games and 2D games. We will be using "Rules of Play: Game Design Fundamentals" by Katie Salen and Eric Zimmerman as the main textbook for the subject. This subject evolves and changes every year, but Autumn 2004 offering will give you some idea of what to expect. |