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31002/32003 Game Design
Autumn 2004

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Ideas for textbooks/references for 2005

Subject Outline

What's New with 31002/32003 web pages
Email announcements
Web Resources
Papers for Reading Groups

Assignments (also on UTSOnline)

Links


Week Commencing
 #
Lecture
Lab/Tutorial
1 March
1
Introduction
Reading: Ch 1-3 "The Art of Computer Game Design"
Chris Crawford article titled "The Education of a Computer Game Designer"
No Lab
8 March
2
IF Programming
Lab Notes, answers
Review an IF Competition game, with the competition rules (2 hours max), evaluate it using the template provided. Submit hardcopy to Student Center, soft-copy to UTSOnline by 4:30pm Friday March 12th.
OK, to submit only soft copy for this exercise
15 March
3
Read: Sample Design Document [eReadings] Lab Notes, answers

22 March
4
A: Authoring Stories
B: Storytelling 1 -- Poorani, Helena, Mary
Lab Notes
29 March
5
C: Storytelling 2 -- Sean, Thuyen, Minh No Lab (work on your assignment)
Due: IF
Assignment specification above.
5 April
6
D: Game Design -- Parth, Shailesh, Bhavesh
Read: Use of Technology [eReadings]
Lab Notes
12 April
Vice-Chancellors' Week
19 April
7
Faculty Tutorial Break
26 April
8
E: AI: Autonomous Characters -- Ung (Dom), Florin, Paul
F: AI: Expressive Characters -- Pongsatorn
Lab Notes
3 May
9
G: AI: Engines & Techniques -- Man Fung (Andy), Foisol, Daniel Lab Notes
10 May
10
  No Lab (work on your assignment)
Due: Proposal
17 May
11
H: Game Engines for Research -- Pietro, Peter, Jordan Lab Notes
24 May
12
I: Advanced AI / Scripting -- Harlan, Penelope (Penny), Christian Lab Notes
31 May
13

J: Multiplayer Games -- Sebastian (Seb), Till, Kwok

Lab Notes
7 June
14
Due: Final + Presentation
FIT will be invited to play and comment on games
Steve Wherrett from Sony will talk about how to pitch a game